![]() Active: Samira slashes around herself twice over 1. ![]() Both the shot and slash can critically strike for (25% + 25%) bonus physical damage and apply life steal at full effectiveness.This can be done while performing Blade Whirl and Inferno Trigger. Casting Flair during Wild Rush will cause Samira to deploy explosives along her path which detonate upon the end of the dash, dealing the same damage to enemies within the covered distance.If a targetable enemy is in front of Samira, she will slash with her blade instead, dealing the same damage to all enemies hit in a cone.Active: Samira fires a shot in the target direction, dealing 0 / 5 / 10 / 15 / 20 (+ 100% AD) physical damage to the first enemy it hits.The empowered attack can critically strike.This effect cannot occur on the same target more than once every 10 seconds. If the target is not within attack range, Samira will dash into it from up to 800 / 850 / 900 / 950 / 1000 (based on level) units and then attack. This causes her basic attack timer to reset and the attack to become unstoppable. Additionally, Samira's basic attacks against immobilized enemies deal the attack's damage over 6 rapid attacks and knock up the target for 0.Basic attacks on-hit within this range and Blade Whirl, Wild Rush, and the slash and explosives of Flair deal 2 − 19 (based on level) (+ 10% AD) bonus magic damage, increased by 0% − 100% (based on target's missing health). Innate: Samira's basic attacks against targets in 200 range use her blade, becoming non-projectile.Samira gains 0% − 21% (based on Style grade) bonus movement speed.The stack count is represented by the grades to the left of her health bar for Samira herself, and a stack counter underneath the bar that is visible to all units. Innate - Style: Damaging basic attacks and abilities against at least one enemy champion different from the previous damaging hit made against them grants Samira a Style stack for 6 seconds, up to 6 stacks, refreshing on damaging attacks and abilities against enemy champions.AD ratio per shot reduced to 50% AD from 60% AD.Base damage per shot reduced to 0 / 10 / 20 from 10 / 20 / 30.Undocumented: Samira's Taunt no longer triggers on-cast effects.Base attack damage reduced to 57 from 59.Bug Fix: Empowered attack can no longer be used on immobilized targets that have a spell shield or are untargetable.Bug Fix: Critically striking now deals the proper bonus damage.Life steal effectiveness reduced to 66.Undocumented: Empowered attack now only applies the knock up if the target is still immobilized/airborne upon being hit, rather than applying regardless.Empowered attack still applies the knock up to immobilized monsters.New Effect: Empowered attack now applies the knock up to enemy champions and minions only if they are airborne, rather than if they are immobilized.Undocumented: Prowler's Claw no longer counts as a unique spell cast towards stacking Style.Cooldown increased to 8 seconds from 3.Removed: Can no longer be cast on allies. ![]()
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